
(12) Hell, as a hell, The Nether seems too friendly. As the Multiverse is so vast, it casts at 3D shadow on the ceiling of Hell, this is the lowest dimension in the Multiverse the player can reach, the bottom of creation By falling out of Omothol, the player can reach The Dark Realm. has the only way to get to the dwelling place of the Great Old Ones.
#Erebus 1.7.10 series
I like the idea of dimensions you have to progres through in series being in an actual chain (9) Abyssal Wasteland, the first in a chain of Abyssalcraft dimensions. I like the idea of the portal to this dimension actually being a device that launches you at the speed of light all the way out to this dimension since Chromaticraft's magic is all about light.

This explains why the sky here looks so spacey. (8) Chromaticraft Dimension, Orbits the rest of the Multiverse far from the sun, lit only by its own magical light. Maybe whoever did this put up some kind of magical barrier that makes the creation of a strong link between worlds hard, even with large magical energy expenditure. The Lexica Botania says the Elves were banished back to Alfheim from the Overworld that they used to share. I'd imagine the kingdom of the Elves to be nice and light. (7) Alfheim, Close to the sun which accounts for some of the bright and shiny things that come from here. Perhaps the Ender Dragon comes from a race that originated from here, evolving to be more ender over millions of years after a few individuals migrated to the end. I suspect there is a connection between this dimension and The End's high-draconium nature. (6) Wyvern Lair from Mo' Creatures, Also darker due to shading. (5) Iceika, cold due to shading from Minecraftia They have their own lore about this dimension's origins (4) The Betweenlands, dark due to shading by both Minecraftia and The Twightlight Sphere. The Erebus, lit and heated geothermally like The Nether but to a lesser extent due to The Twilight Sphere's smaller size The Deep Dark, exists between the bedrock layers that border The Twilight Forest and The ErebusĬ. (3) The Twilight Sphere, lower than Minecraftia, it receives less sunlightī. (2) The Tropics, sitting higher than Minecraftia, it receives more sunlight. The Outerlands, a structural extension of the bedrock layer between Overworld and Nether, built by the Eldritch. The Nether, at the bottom of MinecraftiaĮ. The End, sitting in the void between the bedrock layers bordering The Nether and The Overworldĭ. The Overworld, sitting at the center of the multiverseĬ.

(1) Minecraftia, the main and largest universeī. As you all know, you need a pretty hefty network of portals to navigate all of creation
#Erebus 1.7.10 mods
This is my best interpretation of how the Minecraft Modded Multiverse might look using all the most popular mods from that era (Sorry, not up on the newer stuff). UCHIJAAAA mcp (Chisel-2.9.I've always liked the idea of thinking about how the Minecraft universe would work with the massive variety of content, similarly to how comic book universes work, applying some real science. States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored Optifine OptiFine_1.7.10_HD_U_D6 332 mods loaded, 327 mods active IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0įML: MCP v9.05 FML v7.10.99.99 Minecraft Forge 10. JVM Flags: 3 total -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_ -Xms2048m -Xmx8192mĪABB Pool Size: 0 (0 bytes 0 MB) allocated, 0 (0 bytes 0 MB) used Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation Java Version: 1.8.0_101, Oracle Corporation
#Erebus 1.7.10 windows 10
Operating System: Windows 10 (amd64) version 10.0
#Erebus 1.7.10 code
Īt $HashIterator.nextNode(Unknown Source)Īt $KeyIterator.next(Unknown Source)Īt .func_72788_a(EntityTracker.java:269)Īt .func_71190_q(MinecraftServer.java:648)Īt .func_71217_p(MinecraftServer.java:547)Īt .IntegratedServer.func_71217_p(IntegratedServer.java:186)Īt .run(MinecraftServer.java:396)Īt $2.run(MinecraftServer.java:685)Ī detailed walkthrough of the error, its code path and all known details is as follows: RAW Paste Data Copied - Minecraft Crash Report -ĭescription: Exception in server tick loop
